![]() ![]() This includes not only the buttons in the example above, but also button icons, button groups, checkboxes, and radio groups, amongst other functional patterns using a grey border. All types of buttons using a grey border will receive a darker border. Neutral buttons are commonly used across the Salesforce experience. These examples include neutral buttons, inputs, links, and warning messages. The below examples will contain notable modifications that are important to be aware of. These updates will focus on areas of the UI that convey information or can be interacted with, such as warning graphics or buttons. We’re also making updates to components and patterns in our experience. Backgrounds will migrate to our new iconography palette built from our color system. Colors in the icons will change to improve the recognition of visual information within our experience. Standard object, action, and doctype icons are updating to meet our WCAG standards for non-text color contrast and text color contrast. We’ll be updating the platforms our Lightning Experience is built with: the Salesforce Lightning Design System (SLDS), Lightning web components (LWCs), and Aura components. This update will also allow our products to comply with modern accessibility compliance standards, namely Web Content Accessibility Guidelines (WCAG) for non-text color contrast and text color contrast. In particular, we’ll be increasing the contrast of many colors in our experience, thus improving the recognition of visual information, such as text, icons, warning messages, buttons, and more. Last year, we ran a study involving a number of Salesforce users who have low vision, and we found that many of them struggled to recognize important UI elements in Salesforce-such as buttons, icons, and links-because they weren’t dark enough to stand out in their lightly colored backgrounds.Īs Trust is our #1 value at Salesforce, we’ll be updating our Lightning UI to be more accessible to these individuals in 2023. How big, you might ask? Well, it’s going to affect all Lightning UI and should dramatically improve the experience for your users with low vision. I specifically upgraded my 27" monitor to 32" last year for this exact reason.We’re about to make a big update to the user interface (UI) in your Salesforce environments. If you scale the UI to a different size, these bitmaps need to be made either larger or smaller, depending on which direction you scale to. These are the measurements used when you set the UI scale to 1.0 (or 100%). Bitmaps are designed on a specific pixel width + height. Most of the UI art in hoi4 (and any other Paradox title for that matter) consists of bitmap art. ![]() Everything was too tiny without UI scaling on the 27", but looks perfectly fine on the 32" I specifically upgraded my 27" monitor to 32" last year for this exact reason. The pixels are the exact same size as a 24" monitor using the full HD resolution of 1920 x 1024 ![]() I would think a 32" on 2560 x 1440 doesn't need UI scaling. You can make the life (and quality) of these driver routines a bit easier if you choose sweet spot scalings, like 0.5 or 2.0Īs for you monitor. That's a choice Microsoft made 30 years ago, and it's still true today. ![]() The drivers (either video or printer) handle this type of bitmap scaling on a Windows system. Click to expand.Most of the UI art in hoi4 (and any other Paradox title for that matter) consists of bitmap art. ![]()
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